Lightburn Interface Tour
Every panel and button in Lightburn 2.0, what it does, and when you'll touch it. Galvo-specific vs gantry-specific noted throughout.
The five panels you'll use 95% of the time
- Cuts / Layers: your layer manager. Shows every layer in the file, their settings, and which ones output.
- Laser: Start, Stop, Frame, Send, Save buttons + Start From mode + Job Origin selector + status.
- Move: jog the head, set Z focus, set origin, save positions.
- Preview (Alt+P), simulates the job before you run it.
- Material Library, saved settings per material per machine.
Cuts / Layers panel: column by column
The most-used panel. Each row is a layer. Columns left to right:
| Column | What it does |
|---|---|
| # | Layer number / name |
| Layer | Color swatch, also identifies the layer in the design view |
| Mode | Line / Fill / Offset Fill / Image / Multi (sublayers) |
| Spd / Pwr | Speed and Power Max, quick view |
| Output | Toggle: layer runs or doesn't run |
| Show | Toggle: visible in design view (does NOT affect output) |
| Air | Air assist on/off (gantry only) |
Below the layer list: quick edit fields for the selected layer, Pass Count, Speed, Power Max, Power Min, Interval, Frequency (galvo), Q-Pulse (MOPA / UV galvo).
Double-click any layer to open the full Cut Settings Editor, that's where every advanced setting lives.
Laser panel: your run controls
- Start / Pause / Stop: run the job, pause it, halt.
- Send (gantry), send the file to the controller's memory without running.
- Save: save as a controller-native file (Ruida = .rd).
- Frame: preview the job's bounds with the laser pointer (galvo: F1 opens Live Framing).
- Start From dropdown, Absolute Coords / Current Position / User Origin (gantry only, see Alignment module).
- Job Origin: 9-dot selector for orienting the design relative to the start point.
- Cut Selected Graphics: only run what's selected.
- Use Selection Origin: anchor framing on selection only.
- Show Last Position: overlay last head location on the design.
- Optimize Cut Path: checkbox: apply optimization rules to traversal order.
- Status: Disconnected / Ready / Busy.
- Device dropdown: switch between machine profiles you've saved (e.g., one per laser, one per lens).
Move panel: head positioning
- Jog buttons: arrow keys move the head in X/Y; numeric keypad alternative if NumLock is on.
- Distance / Speed: how far each jog moves and how fast.
- Get Position: read the current X/Y/Z from the controller.
- Move to Position (Go): type coordinates, the head drives there.
- Saved Positions: store named locations (e.g., "tumbler jig start").
- Set Origin: store the current position as User Origin.
- Clear Origin: wipe the stored User Origin.
- Set Finish Position: where the head parks after a job (gantry).
- Focus Z: auto-focus probe (gantry, when supported).
- Continuous Jog: hold to move, release to stop.
Preview window (Alt+P): your last sanity check
Always run Preview before committing to a job. It simulates everything:
- Black lines = cut/engrave path. Red lines = travel/jump moves.
- Time slider: scrub through the job to see exact order.
- Playback Speed 1/10x to 40x, slow it down to inspect detail, speed it up to feel total time.
- Show Traversal Moves: toggle the red travel lines.
- Shade According to Power: visualize per-pixel power on grayscale / 3D Sliced layers.
- Start Here: jump-start a job from a specific point in the simulation.
- Save Image: export the preview as a PNG for documentation.
- Time estimate at the bottom, surprisingly accurate.
Other panels worth knowing
- Console: text/GCode output. Mostly relevant for GRBL diode lasers.
- File List: DSP files stored on the Ruida controller (gantry only).
- Camera Control: for the Lightburn camera if installed.
- Shape Properties: per-shape overrides (priority, individual power).
- Art Library: re-usable graphics across projects.
- Material Library, saved settings per material; the productivity unlock.
Toolbars (top of window)
- Main Toolbar: file, edit, group/ungroup, align.
- Creation Toolbar: line, rectangle, ellipse, polygon, text.
- Modes Toolbar: node edit, selection, etc.
- Modifiers Toolbar: boolean operations, offset shapes.
- Numeric Edits Toolbar: set position/size by exact number.
- Arrangement Toolbar: distribute, align selected shapes.
- Color Palette: assigns a layer to a shape; click a color while shape is selected.
Keyboard shortcuts (the ones worth memorizing)
| Shortcut | What it does |
|---|---|
F1 | Frame (galvo: opens Live Framing) |
F4 | Frame the job (gantry alt) |
Alt+P | Preview window |
Ctrl+D | Duplicate selection |
Ctrl+G / Ctrl+U | Group / Ungroup |
Ctrl+L | Draw line |
Ctrl+R | Rectangle |
Ctrl+E | Ellipse |
Ctrl+T | Text |
Alt++ / Alt+- | Boolean Union / Subtract |
Ctrl+Shift+H | Flip horizontal |
Ctrl+0 | Zoom to page |
S / D / I / B | (Node edit) Smooth / Delete / Insert node / Break shape |
Alt+X | Export |
Mac users: ⌘ replaces Ctrl, ⌥ replaces Alt.
Verified against LightBurn 2.x. Source: LightBurn official documentation. Reference index, CutsLayersWindow, LaserWindow, MoveWindow, Preview, Hotkeys.